5

Interesting question! I always joke about my job not adding anything to society/humanity, but that's not what i really think... I think that storytelling has been an important part of human life for a long time, and that our jobs largely feed into that. As living has become easier (eg. not needing to forage/hunt for food every day), and we've found ...


3

My mother still has no idea what I do.


3

My career in sound has been questioned by almost everybody that I know personally outside of the film and television industry; with a handful of colleagues in the industry who just didn't want me to excel. It doesn't make much of a difference to me though, because I know this is my purpose. The trouble comes when rates are lower than normal due to varied ...


2

For a student film, excellent overall, but a few things that could stand be improved (mostly from a mix perspective). At the beginning, when the younger attendant is doing whatever business he's doing on the ground by the bike, it seems there's no sound for it. His movements are quite big, and he's obviously doing SOMETHING, so there should be some sound ...


2

I'm a sound designer on a AAA title. It is very fulfilling and a job that I look forward to almost everyday. I haven't had anybody ask me if what I'm doing is advancing anything. However, from time to time I find myself asking if what I'm doing is really benefiting humanity. The way I see it, I'm working on a game, a luxury product that IMO does not ...


2

Hey Dave, 95% original recordings is amazing, really good initiative there.. and I can totally appreciate your situation. A friend and I just cut/mixed a student piece from a final picture that came in 3 days before the stems were due, and even though we knew we'd be able to go back in after the first screening to clean it up for festival submissions etc., ...


1

You can try the chat room here. We can't handle them on the main site if you don't have a specific problem you are trying to fix, but chat is an ideal environment for critiques and general feedback on work.


1

What this question usually comes back to is the answer that what we are doing is an art form. From there you can only talk about the importance of art in the history of human culture. Honestly from a personal, and I think quite correct point of view, is that art could possibly be the reason that we have progressed in many things: science, politics, ect. so ...


1

To be completely honest, I sometimes have thought this about myself, but I would NEVER say it to others - no matter what their job. I do a lot of advertising and promos along with TV and film. I find more personal satisfaction in the latter - though there have been spots I have done which have been extremely fun and/or challenging - but it is important to ...


1

Indeed, it has happened. On this very community too. There still are plenty of people who question the use of video games, and being a video game sound designer/composer seems utter insanity to them. There's two answers that I can give these people: First of all, look at the figures. Video game sales are on the rise, surpassing movies sales recently ( http:...


1

I struggled myself for a while after working on a few adverts- but I was so pleased to have "made it" and get full rate pay for a few days that it completely made it worthwhile. The way I see it, a few days of advert work enables me to do more meaningful work for the next while, meet new crew and learn. The trick for me has been trying to get involved in ...


1

It sounds like a big snore! Although it is cool, like Stephen said above, it doesn't have much power neither the sound seemed to have good definition. I don't know how you did it, but human laughs and even the most hysterical screams are cool to work on, playing their pitch, length, and vocoder works for the best!


1

Loud hissing in the outdoor scenes... Very noticeable when the sound cuts out for the titles. Why not ADR? Getting a weird click/pop at 1:05-1:06 or so. Seems to be a lot of low-end on some things here and there, like some of the footsteps in the house and the bumping around at 4:03. Otherwise sounds fantastic.


1

The film froze for me at 3.54 but its really good work on your side. I'd say in the scene with the girl and son you can hear a difference in ambience which could've done with some more noise reduction, I also felt her footsteps were quite loud. Everything else from what I could see was brilliant. Perhaps some of the dialogue was very loud and best to try ...


1

Nice! The title out fx was the first thing that I noticed that could be improved. Perhaps some windy spooky elements under the music at the beginning. The camera audio was noticable and could do with some replacing. Creepy violins sent chills down my spine. Those moments were well done too. When he wakes up, the low droning strings I think can be ...


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