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4

I think peer critiques are great, especially for folks just starting out in sound design. There's a neat little subreddit called r/RateMyAudio that is meant just for this and it could definitely use a larger active community.


4

It happens all the time. We also contact friends and peers who might have the sounds we need, and trade effects back and forth (which is a great way to expand your library). Everything in audio post is predicated on budget, time and need. We'd all love to record or synthesize brand new sounds for every element needed in a film, but that's just not a ...


4

What an exciting journey! My two cents worth: Regarding the safety of your data, be sure to upload to the cloud (Dropbox or the like) whenever you have internet. Bring WAY more memory cards than you think you will need, then double that. As long as you can get it to the cloud and know someone back home has copied it locally AND backed it up preferably ...


4

The best advice I can give is to make a lot of mistakes. And learn from them. So, if you really are serious about this: start today. Select one animation, any animation already there, download it to your computer. Import it into a video editor -- I personally like Davinci Resolve as it is extremely complicated and very free. (Sorry should say extremely ...


3

I don't think it's necessarily out of form. If someone is posting here in hopes of gaining attention or exposure within the sound community, they're wasting their time. If, however, they're looking for honest and constructive criticism, they've got a good chance of finding it. To be honest, I tend to ignore reel posts. I just don't have the time to sit down,...


3

With a lot of channels you can imitate a vocoder: You need to split the carrier and modulation signal into frequency bands as Internet Human stated. For each frequency band you need 3 tracks with the exact same filter setup for example for band 1 you chose lowpass at 100 hz and highpass at 50 hz. One channel has the modulator as its input signal, the other ...


3

By knowing people who work in said American companies (esp. in marketing). By interning/working in an audio (post) production house that does a lot of the productions that you're interested in. By knowing freelancers that do said productions and getting them to hand you some of their work (e.g. editing) and forming a partnership that way. By establishing ...


3

Highly relevant, you will enjoy digesting the many examples in here: http://tvtropes.org/pmwiki/pmwiki.php/Main/ShellShockSilence Mass Effect games also have this effect when you're "low health", a low-pass filter blurs the music until you recover:


3

The most "proper" solution is to use a bass sound that in itself has some midrange as well. For normal subtractive synth sounds, that means: don't use too steep LP filters, try a simple 12 dB/8ve or perhaps 18 instead of 24 dB/8ve. There's a trick that works pretty well on almost any bass, to introduce some "non-sub" harmonics: apply gentle overdrive/...


2

Hook up your spectrum analyzer and start playing with EQ and Waveshaper chains. I'd hope any DAW provides at least those, fruity does and it's cheap if some other package doesn't. I personally like to pre-EQ for bass and slight higher-mid boost -> Waveshape with a sharp rise, a fall, and finally a mellow rise to create some nice dynamic transient harmonics -...


2

Fellow Sound-Designers, I have a sound to share...via, ahem, the cloud. Now, despite Jay's delicously audible description above and the rest of your input and ideas about an elevator accident, the featured elevator sounds in this production turned out to be a less climactic. Groaning, screeching, creaking (throughout), with a few start-up/slow-down ...


2

Look into the Avid webinars. They have a good number that are focused on post-production work. The ones w/ Scott Weber are particularly good, they just released a new one called Creating the Indie Film Soundtrack. It comes w/ a downloadable session, and it's all free (just requires registration).


2

its unusual to ask for points. I'd take the money, hope the show does well, and move on to the next gig.


2

Get to personally know people who work there. And ask them these questions.


2

I absolutely agree with you guys. The sound design was awesome. And yeah, really reminded me on the "sirens-call" sounds from "war of the worlds". sounds pretty like granular synthesis and resonance-gain. I experimented with an EQ and created a resonance, which I have automated. Thats comes pretty close to some of the Drone Sounds. Hope they are releasing a ...


2

I recently saw the film Killing Them Softly. Though the film didn't do great commercially, there are a few nicely done sound design-y moments. Eg. the scene where 2 people are beating the Ray Liotta character. Here are a few things the sound editor has said about how they did the sound for that scene. And it is really effective. The punches sound brutal and ...


2

I am very interested in distorted sounds and did some research, testing on it, to get pleasing sounds. Here are my tips to get better distortion: Dont overdo compression. It might sound great when you turn the knobs, but on the next day it might be just to much. Mix Dry Wet when you want a gentle distortion. Roll of low frequencies before distorting. ...


2

Interesting topic. My first thought is to look at how visual cues is translated or amplified into audio - how the sound relates to the visuals to give them certain properties, and how that differs between animation and live-action. What aspects of the films differs from a "realistic" world, and how does it sound? You could also try to categorize different ...


2

The majority of that video sounds like granular synthesis. You can find components that do this in Ableton Live, Reaktor, or Max/MSP. I think MOTU ship an awesome granular in MachFive. Or you can google Imperial Grains or a PC equivalent. Re the little sounds sprinkled all over the video, many are microsampled bits such as metal and glass particles (or you ...


2

If you have Reaktor, then try S-Layer: http://twistedtools.com/shop/reaktor/s-layer/


2

stick with 48/24 without applying any dither? Dither adds noise. Noise * 100 tracks = more noise Use any DAW. Literally any DAW. They all allow varying degrees of automation, but there is no DAW "sound designers use" (pro tip: everyone uses two or more) - whatever you, yourself, can do it quickest or easiest in, is what you should be using. I'd use a two-...


2

Spend your money on a good convolution reverb (e.g. Altiverb, LiquidSonics Reverberate, others. Though the reverb plug-in is not as important as the impulses that you get, esp. in Altiverb). Secondly, AudioEase Speakerphone and iZotope RX are significantly useful products. In terms of EQs and compressors and a bunch of other stuff, not that necessary. You ...


2

It's all down to good editing, and a good palette of sounds. I go about this by placing markers on the timeline at key points, then edit to those. It does take a while, but the results are always very satisfying afterwards.


2

This is not exactly an answer to your question, but for a while now I've been trying to think of what could be a useful lightweight rig for recording ambiances. I thought I might of found it a while ago in the Telinga SSM partnered with a small recorder providing plug-in power. I saw this shot of one mounted on a gorillapod: It would probably all package ...


2

If you're looking for something extremely compact, the new Sony PCM-D100 is fantastic. It's the best you'll find in such a small package. Other than that you'd be looking at a 702 and small blimp setup as you've mentioned. I've travelled through Nepal, India, Australia, and Cambodia with my 702 and an MS pair of Schoeps CCM mics in a rycote blimp and ...


2

I haven't worked with the PCM 100 yet so it may outperform my recommendation, but I would go with the PCM M10 as your bit bucket. Instant on, battery life for days, memory rolls over from internal to the SD card seamlessly, and its the size of a cell phone. You'd need a small 2 channel preamp to go with - I use the SD mixpre with mine. Sounds great, super ...


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