Looking for some help on how to create all types of rising sfx whether it be for action movies or horror movies.
@NAS, what do you mean by rising? Pitch, intensity, volume?– Alexandre SabaMar 14, 2012 at 20:07
is this what you mean the sound at 1:28 from the signal trailer and the sound 1:20 from prometheus trailer .......... youtube.com/watch?v=gwgfeR2pMuE#t=92 youtube.com/watch?v=SQgnnsqysZE#t=80– textureAug 11, 2014 at 17:32
Start with taking various hits and impacts, process them with a long tailed reverberation, render, make a copy of processed sound and reverse it. To enrich your newborn effects, add some other elements like vocals, strings, stretched animal roars or synthetic whooshes - whatever you may need. :)
Hey that's great but I'm looking for a specific sound it has that rising tension of a bunch of stretched out strings seen in a ton of movie trailers. Do you know the exact one i'm talking about? Mar 15, 2012 at 14:05
You can look for specific patches in the Mophestra library or sound libraries from Sanple Logic (The Elements or Ambient Impact Rhythms). You'll need NI Kontakt though. Mar 16, 2012 at 3:58