Questions tagged [sfx]

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26 views

Help with evil character voice effect

So i am creating this character for an animated series and i am in charge for its voice he is an evil character cunning and perverse i was thinking to make him sound like The Darkness 2 for reference ...
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1answer
37 views

How can I replicate the ratchet and clank bolt sound?

I can't figure it out for the life of me. That godly bolt collection sound in the original Ratchet and Clank game just feels so good, even though it doesn't sound as good on its own. Can anyone help? ...
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1answer
2k views

How do I extend the duration of a Waveform in Adobe Audition?

I have a waveform that is about 2 seconds long and I would like to extend its length by about 1 second to add an echo effect at the end of the original clip. How do I extend the duration of the ...
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1answer
211 views

Sound Library Organizer for Linux?

I'm looking for a sound library organizer working on Linux and capable of handling several thousands of SFX files. The software I found until now are mostly players with some built-in management ...
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1answer
27 views

Help to Synthesize Chains Dragging FX?

I dont know if it´s possible to synthesize a Chain effect on Sytrus (FM Synthesizer) can anybody give me a Hint on how to do so ?
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1answer
652 views

How to create a space shuttle take off sound effect?

How can I recreate the sound of this shuttle taking off? From scratch. What sounds should I record and manipulate? Thank you very much for pointing me in the right ...
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2answers
447 views

How do you create those Harry potter wand sounds?

Here's a few isolated SFX from the HP movie. I'm wondering how to recreate those SFX. Any idea ?
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1answer
234 views

SoundMiner Relink Spotting List files

I've been using SM spotting lists for a couple of years, creating folders with different categories of sounds that span across multiple databases. I've recently moved my SFX library to a new drive, ...
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1answer
96 views

Gunshot SFX Design: Should I use the actual model gun sound?

This may be related to the question I asked before. Is it necessary to use the actual gunshot SFX for that model of gun in movies? I mean I understand that we should add something for gunshot SFX to ...
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2answers
304 views

How do I successfully make convincing sci-fi gun sounds

I'm making sound effects for my game after being inspired by sci-fi games like Infinite Warfare. I design my gun sounds by recording a drum thud and then I apply a slight distortion to it to make it ...
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1answer
100 views

Meteor sound Design

I'm doing the sound design for an animation movie. There are a couple of scenes with a meteor shower. Could someone suggest me ​​any trick of how to sound design or replicate the sound of a meteor ...
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4answers
198 views

How to create these punch SFX?

Punch Sample Hi all, the attached link is a clip extracted from Captain America Blu-ray. That is the first fight scene, and all the punch SFX are placed at Center channel only, there is no LFE. The ...
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0answers
83 views

Quick and dirty slow motion effects?

I'm starting to work on a show, that has a ton of slow-motion shots (I mean a ton), in every kind of situation. Since I have to do an episode a day (50 minutes of program), do you guys have some sort ...
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2answers
188 views

Recommendations for Physics sounds

I'm looking for some physics sound libraries, one or many (depends upon diversity). I haven't been in the market for sound libraries in a long time, and I really need to update. I was wondering if ...
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5answers
3k views

How do I make a good stabbing sound?

It's a person being stabbed. I have recorded some watermelon being stabbed but it needs more oomph.
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2answers
291 views

Adding metadata to wav files without .bwf extension

Wondering what the current protocol is for adding metadata to a Sound FX Library? Are people embedding metadata as broadcast wav files (with a .bwf extension instead of .wav) or simply leaving .wav ...
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2answers
203 views

How to keep loudness of SFX with TV mix?

TV mix is always restricted with limited peak level(eg. -12dbfs). When I put a limiter on it,all my sfx got fatten.What can be done to keep the loudness and transparency of SFX(gun, explosion, punch) ...
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3answers
1k views

How to design punching or impact sounds?

I need to make impact sounds for a fighting game and I'm not sure how to go about it. The closest parallels I can find are the hit sound effects from Super Smash Bros Melee (the link should start at ...
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2answers
533 views

How to improve the SFX sound during mixing?

I want to improve the SFX sound during mixing but I can't find much information about this on net. So I extracted two samples from movies. The first one is a fight scene from a Japanese Animation. All ...
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2answers
248 views

How to create a 'boom' sound?

Jessica Jones Trailer I like the 'boom' sound at the beginning of the trailer. how can I create it in ProTools?
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1answer
163 views

Cleaning up a 'distorted' audio clip?

I'm working on a game, and I'm not the best with finding or making sound effects. I found a bunch of great ones, but they all seem distorted. There's a small echo and it seems a bit electronic-like. ...
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4answers
1k views

Mastering for Android

i'm a sound designer and composer for mobile games, especially casual games for android/ios. i still have to learn a lot about mixing and mastering, but when it comes to mastering for an android game, ...
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1answer
417 views

What effect was used on these Crysis 2 SFX?

I am curious to know what effect was used on these Crysis 2 sound effects. They sound...gritty. Do you have any idea ? https://soundcloud.com/flopod-1/crysis-2/s-YJlYz
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2answers
940 views

Gunshot Sound Design

First of all, please forgive my absence of sound design knowledge, (my skill set falls in the camera department). Anyways, I'm stumped here. I have a short film that will be shot in the next couple ...
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3answers
147 views

Can you help deconstruct this SFX?

I'm struggling to figure out how to recreate a specific sound effect. It's the prize bubble collection noise from the video game LittleBigPlanet 3. There are several varieties but a cohesive overall ...
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2answers
277 views

Recording room ambience

What would be the best way to record room ambience for ambience fx (not room tone for dialogue) with one mic? I'm limited on that side. Should i just transform mono to stereo later?
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2answers
288 views

Medieval skirmish loops

So a little introduction to a part of what I'm working on. I'm working on creating SFX for a real-time-strategy game with a medieval setting. Okay, one of the main needs of SFX for the game is a ...
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1answer
45 views

Looking for an email or contact for the Sound Collectors Club

Just as the title says. I am trying to find out some additional information about the Sound Collectors Club, but on the website there is not a single point of contact listed that I could find. The ...
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1answer
80 views

Cutting diegetic SFX for 5.1 — C or LR? (mono / stereo)

Just curious how you guys decide when to use stereo or mono SFX when cutting for a 5.1 feature. By SFX, I mean diegetic sounds. I mean this as a question about channels, when do you put these sounds ...
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3answers
571 views

Compact high quality sound effects / ambience recording rig

I am new to field recording (being a musician and sound designer)and am looking to create a portable stereo recording rig to record sound effects and ambiences. So far i only recorded indoors. (except ...
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1answer
141 views

Where to find a soccer only SFX library

I cant seem to find a soccer only SFX library anywhere. They are always sports themed with maybe 10 soccer SFX total. while the other 200 are everything from billiards to ping pong. World cup ...
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2answers
313 views

What techniques are being used here? // Commercial Sound Design

Saw this promo and I liked some of the stuff I heard. (link under) Any ideas on what techniques are being used here? I think especially of the stretched/broken sounds while changing key:) I hear ...
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1answer
241 views

Sound Effects Editing Workflow in Logic

Is there a trick in logic to get regions to distribute on the grid every X seconds. So if I have 40 sound effects and I want to line them up so they each start on multiples of 10 seconds... ? Thanks!
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4answers
2k views

Creating Mech Sounds Similar to Gundam Wing

So, long story short, I'm working on a video game and I've been asked to make Giant Mech Robot sound effects similar to those of the old Gundam Wing shows. So more synthesized stuff it seems. I've ...
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2answers
490 views

Cutting in Foley/Feet via sound library vs recording

I'm a sound editor and while early in my career, a majority of my work is doing foley editing (Feet, Props, occasional cloth). Now I'm not complaining because I have work and I've been able to work on ...
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2answers
234 views

How do I name all these telemetrics sound effects?

I've been doing a bunch of recordings of machinery and computers using an induction microphone. I'm having a really hard time naming the files because they don't sound like anything I have a point of ...
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2answers
134 views

Looking fo a Hummer H2 SFX Pack

So I am looking for a SFX pack/library specifically of a Hummer H2. If I could get access to the actual car (especially the one from the film but it was shot international) I would record it myself. ...
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2answers
617 views

GUI sounds creation / game audio

please advise. There are three examples of games sounds I'm trying to produce (casual/HO game, so maximum sound realism is a must). https://audioboo.fm/ableton_in_ua First two are relatively simple ...
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5answers
521 views

DIY Christmas SFX - any ideas?

I'm putting together a guide on how you can make your own Christmas SFX using common household objects. I've got a list of ideas going already, but I'm still looking for ideas for making various ...
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1answer
2k views

Importing Digital Juice Sound FX IV metadata to Audiofinder

does anyone know if there is a text file for DJ's SFX IV? I want to be able to search the SFX in Audiofinder instead of the crappy Juicer 3 app. It's painful to keep having to run 2 search engines at ...
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2answers
668 views

Car sfx library

I have a small animation project with a quick turnaround which needs some car sounds for a modern hatchback (SEAT). I wondered if anyone had any good suggestions for libraries that might cover this ...
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2answers
740 views

Super Mario 3D Land Sound Design: techniques

hey everyone at the moment I'm playing this game on my 3DS and I'm quite amazed by its sound FXs since they sound so clear, juicy and compact I should point that I'm leaving outside those ...
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5answers
421 views

BGs with no birds, bugs, or any other animals (make/fake/or break the bank)

I'm working on a film right now where there are only 3-4 people left on earth and everything else is dead, but I'm having trouble finding the right ambiances for this piece because it's really ...
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2answers
164 views

Futz Gunshot Question

I am currently editing SFX for a trailer. There is a scene in the trailer where the lead character opens fire, but we see this through a video camera that he is using to record what he sees. The ...
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1answer
307 views

Your sound library recommendations

Hey guys, searched the forum and noticed we still don´t have a thread that gathers up the very best from sound libraries to a single place accompanied by your recommendation and brief explanation why ...
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9answers
806 views

any tips on creating tech based sounds like this

http://vimeo.com/37278827
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2answers
532 views

Sound design in A Game of Thrones (and TV Series)

I watch a lot of tv series and, sometimes, I focus on their sound design. I have to say that GoT have some great stuff! At the beginning I didn't liked the baby dragons voices, but in these latest ...
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4answers
344 views

SFX General Libraries

What libraries would you recommend to a new audio start up as a good general base library? I was thinking Sonopedia or Soundstorm. Thoughts?
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4answers
1k views

Best SFX for hi tech futuristic environments?

Hey everyone, In movies like Mission Impossible, and Die Hard 4.0 there are a TON of nice little technological beeps, whirs, servo's, and synthesised sounds that really make the whole thing sound ...
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1answer
1k views

“Work For Hire” legal issues with sound design (specifically involving library sfx)

Hey folks, I've read a number of great posts here regarding library sfx usage and legal issues (such as this one, but wanted to focus on an aspect that hasn't come up so far in my readings. I find on ...