Ok so I am doing sound design for fun and practice on a random video I found.
I am putting in foley first - intimate and very detailed.
The first scene is someone in a living room receiving a phone call warning him of a sniper and getting nearly sniped through a window (I know what you're thinking, it's not the Bourne Identity, but very similar and that's actually what I'm using as a reference).
I feel like I don't have anything good for the interior of the living room. You see trees blowing in the wind outside a closed window... I tried putting a forest ambience with a low-pass filter on it but it just sounded like hiss to me in the mix. I don't want to put birds because I want the audience to feel tension. Maybe an eerie drone of a A/C vent?
Maybe I started off on the wrong foot, because I feel like there are large gaps missing between each foley sequence... How do you connect up foley sounds and the gaps between them into a melded whole? That's really tough and I envy those who can do that easily!
Should I have started with the Ambiences/Backgrounds so I have a space for the foley to sit in? A long time ago I think I asked a question on how you build a scene and I think that was the most popular answer... Maybe I am just not applying good advice. Good going, Ryan....
Also, I don't have a clue what the music will sound like. I guess that's up to me later, but most of you don't hear the score of what you're working on until later, yes?
I feel like something is missing. I'll upload what I have so far soon so you can critique it but that shouldn't be for a while.
What do you guys do when you feel like something is missing or it isn't "full" enough yet. Do you go and grab a well-known similar movie and watch for what they did in that film? Do you walk away and come back with a fresh viewpoint?
Thanks! Your guys' experience is always very appreciated.