I know I posted something reasonably similar before about anime but I was thinking about doing a dissertation on the subject, here is what I've got so far.
"What are the Processes Required in Creating a Successful Sound Design in Action Shōnen Anime?"
I noticed after watching a few anime, most of the sounds are synthesized or sounds that have been processed a LOT and there has been hardly anything on sound design of this kind. I would analyze generic action shonen anime sounds in terms of processes like EQ etc.
I was then thinking about comparing older and newer ones to see how they have developed over the years (I know that makes it partly a historical document, but I feel I should add it in the literature review somewhere) and finally whether using a more "realistic" sound design e.g. using soundscapes would benefit this form of anime.
I was also going to throw in some case studies and interviews with prominent sound designers (if anyone responds haha) in the field to see what they have to say about the matter.
The methodology would be something along the lines of putting my own bank of created sounds to a few clips and show unbiased subjects a film of my own design and the original film to see what they feel suits the picture more, maybe throw in a version with a combination of both, one to try and emulate more motion picture type sound, and one with "hyperreal" anime sound just to gather response.
Sorry for rabbiting on haha just wanted to get your opinions and feedback!
I also have another which is "What is the Validity of using Mathematical Techniques to Create Future Contemporary Hits in Popular Music?" (I know I'm a geek |8]) analyzing things like uplaya and scoreahit etc, but there is a lot of ambiguity on that and I feel as though I could slip up somewhere.
I digress, please let me know what you think! Would be much appreciated!