So a new project hit my desk today. It's a doc about dinos, so I'm a little excited. I'll be trying some of the Dino hints, tips, and tricks that you all have already shared. But there's one aspect that has me a little concerned. In one scene they make a turn in the story about how the cold-blooded lizard T-Rex was actually more of a warm-blooded bird. Now this isn't brand new news, and it certainly doesn't make T-Rex any less of a scary beast. But I'm wondering, should it make a difference in how T-Rex vocalizes?
Now, I've yet to talk to the director to see if they actually want that info to change the vocal quality of the T-Rex (that's tomorrow morning's call). But I wanted to get a head start assuming a positive answer and am trying to brainstorm about how I could tackle this. Besides I think it's an interesting dilemma. And what better place to problem solve sound design, right?
So what kind of ideas do you guys have about shifting that perspective of T-Rex's nature within a shot. One moment he's standing tall, scaly skin stretching as he lets out a throaty roar, the next he's low and streamlined, head and tail in alignment, covered in a feathery fur belting out another roar. How would you approach that change in vocalizations?
To me, the obvious first step is changing the fundamental creature sounds that form the vocalizations. Growls, grunts and roars shift more toward coos, squawks, and calls. Also, they speak of the evidence of a lighter bone structure, which makes me think of changing resonance and pitch. Perhaps I could use the previous roar as an element with a raised formant? Or as a modulator for vocoding? Is it out of the question to completely change the character of the vocalization? I mean, they just put feathers on T-Rex...
I'm just brainstorming here, you guys want to help me out?