I watched the great video on sound works collection that was on the sound of "How to Train your Dragon". I have two questions about some of the things I heard durring the interveiw.
The first is that he said that one of his huge trade secrets in sound design are sounds that continually change in pitch just slightly. This way, they clash less with music and dialog and can be heard better through the mix because they're constantly changing. This makes a tone of sense and is genious. The question is...what would you use to do that? Sometimes I just record and create sounds without using a sampler (which would have a pitch bend), loading all those sound into a sampler would be a time consuming pain. I thought a doppler effect might work, but that's more of a sweeping EQ right?
So what would YOU use to do this?
2nd question :
Also in the interview they give you a few break downs of sceens with Just dialog, just music and just SFX solo'd out. They mention some of the animals they recorded to get the sounds of dragons, like pigs, horses, dogs, etc. What I noticed when the SFX were solo'd out is how CLEAN AND CLEAR the dragon sounds were!! How can you possibly record all those animals with NO outside noises, wind, birds, cars, etc?!
Is noise reduction used WAY MORE HEAVILY in sound design than I thought? Or is it just that they're on a huge budget and can record in the best conditions?
THANKS GUYS!!! I REALLY APPRECIATE THE HELP!!