Timeline for Pursuing a career in Game Audio Programming
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Dec 10, 2014 at 12:54 | comment | added | imekon | It is true that audio programmers are rare, but I notice that jobs for audio programmers are rare too. What most games companies want are general purpose programmers, not specialists. | |
Jul 19, 2011 at 19:41 | vote | accept | harvest moon | ||
Jul 14, 2011 at 17:48 | comment | added | David Rovin | Both. the education will give you a solid understanding of what programming is, and how to do it right, and downloading and playing with the SDK's will get you real world experience. Also, it is my experience that audio programming isnt nearly as technically hard as other types of game programming, like graphics engine stuff. That is unless you start doing DSP stuff. Most of what I want from my programmers is relatively straight forward stuff, but requires knowledge of the API of whatever sound engine we use. | |
Jul 14, 2011 at 7:32 | history | edited | user80 | CC BY-SA 3.0 |
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Jul 13, 2011 at 23:35 | comment | added | harvest moon | Thank you very much... I have always been interested in coding and often bugged the programmers at my school to show me their work behind the screen. Would a standard B.S. in computer science allow me to work with audio middleware programs? Or is that something I would have to figure out on my own with my new knowledge of programming? | |
Jul 13, 2011 at 21:11 | history | answered | David Rovin | CC BY-SA 3.0 |