Timeline for Film school: Worth it or not?
Current License: CC BY-SA 2.5
6 events
when toggle format | what | by | license | comment | |
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Mar 29, 2011 at 16:12 | comment | added | Karol Urban | Good to know. I certainly would not consider myself anywhere near a senior level person for dramatic film work of any scale. I see your point now. Thanks soooo much. | |
Mar 27, 2011 at 4:34 | comment | added | user49 | @C3Sound Good assistants are paid well - see the union rates for comparison with a sound editor on the Editors Guild site | |
Mar 27, 2011 at 4:31 | comment | added | user49 | With feature films Sound Designer is a head of department title, as is Rerecording Mixer and Supervising Sound Editor.... The term Sound Designer for TV has lots in common with Film, apart froms cale/budget/VFX etc... Game Sound Design I think is really a different field entirely | |
Mar 25, 2011 at 14:52 | comment | added | Karol Urban | That seems logical and I can't wait to find someone to work under who can bring more insight to the process. Thanks for the great advice. BTW most TV mixing/design jobs I have held actually have the formal title of Sound Designer, as you are responsible for creating, gathering, and editing all foley and SFX. I look forward to the prospect of this being more of a daily team effort verses just on the occasional independent film job or dramatic pilot. But, in TV & video gaming at least, this appears to be a standard title. Is this different from your experience in film? | |
Mar 24, 2011 at 16:15 | comment | added | C3Sound | And please be paid something at least somewhat close to the bare minimum compared to the cost of living... Or even a solid amount for that matter. So many editors/post houses these days want to take advantage of their assistants. For reasons unknown. | |
Mar 24, 2011 at 6:59 | history | answered | user49 | CC BY-SA 2.5 |