I was born in Athens on December 9th, 1976. While still in elementary school I had my first contact with music through guitar playing. Additionally, I was interested in videogames from a young age, not only as a gamer, but also as a designer. Later, and as a hobby, I attempted my first game designs, learned how to use programming languages and eventually developed my own games and tools.
I studied Audio Engineering at the SAE technological institute, department of Athens, where I received my diploma (2002) with top grades. Right after graduating, and up to day, I took over lecturing duties, not only at SAE, but in other faculties as well.
In the year 2004 I started, as a project leader, with the Optical Media Mastering department development which belonged to the biggest optical media manufacturing company in Greece. In order to become more sufficient I received training on Authoring, Mastering & Replication for Optical Media, by a leader company of optical technologies, Singulus Mastering.
Currently, I own a studio where I manage Sound Design and Music Composition for Video Games and work on productions for the Independent Scene. My expertise on Game Audio makes me probably the first one in Greece working on the respective field and has given me the opportunity to host a series of successful seminars related to designing and creating adaptive sound and music for video games.
With regards to my achievements as a producer in the Music Industry, the On Thorns I Lay album entitled “_egocentric” was voted by the press as one of the 8 most influential hardcore sound music albums ever to be produced in Greece. I had received credit for the free software community by participating in various published projects. I'm also a member of the AES (Audio Engineering Sociaty), the GANG (Game Audio Network Guild), the IGDA (International Game Developers Association) and the HGDA (Hellenic Game Developers Association).