back in the days when I started to produce my own synth patches I red many books concernin substractive synthesis. This book is by far and still very much up to date on substractive synthesis and it will explain all the details you need to know how to operate the somewhat complex beasts. Highly reommended. http://www.amazon.com/Power-Tools-Synthesizer-...
You can achieve most of those synthetic sounds with most substractive synth and by applying LFOs to pitch, filter cutoff,etc. and automate the frequency of the LFOs.
You could also try to load various samples into a sampler and modulate the pitch (and playback speed) of the samples via a LFO.
You might also want to play with very short delays to get those ...
sounds like the world you're looking at is the world of radio imaging.
Some super super talented guys work in that world. There's a good podcast out there called The Producers where they talk about how to build and use that kind of stuff. Check out the episode with Joe D'Augustin to hear one of the best talk about his methodology.
I'm currently going ...
Not directly related, but some of my favourite 'drone' or 'slow burn' music. Might give you some ideas to steal.
La Monte Young
Noise-arch.net is a collection of 80's-90's cassette-based noise experiments: http://noise-arch.net/
The label Panda Fuzz has a bunch of cool stuff: http://...
Bowed metal and Waterphones are very a-typical of the sound you are describing. Go and demo some of the many great Cinematic trailer SFX libraries from people Like Time Prebble (Hiss and Roar), Frank Bry (The Recordist), Boob Library and the like. You will find that man of them sell amazing libraries with cinematic stingers for reasonable prices. Some of ...
I recommend you keep watching TV and watching movies and note down when you hear it and telling us so we can hear it and give further advice.
My money is on bowed glass effects, though. That seems to be the cliche trailer sting (along with that anvil hit).
I'm using Ableton Live for Drones and Stingers.
If you want to create a drone you can choose any type of sound and length.
I made a drone with a glass from my kitchen. I selected a small portion (21ms) of the sound I sampled, looped it, randomized the position of the looping start point, modulated all the frequency with FM Sythesis, played with pitch.