12

Well, the best way to do it is to find yourself a wild dragon that hasn't been exposed to humans too much and by tickling it behind its ears you will cause it to roar. You just have to make sure to stay clear of the tail and head though. And for the real answer: Most dragon roars or rather "animal" roars are a combination of different roars, breathing ...


11

(fade up on scene already in motion) The old rickety elevator, which should have been taken out of service a decade ago ago, shimmies up to the 38th floor as it has for years. But, unbeknownst to the lone passenger, this trip will be different... (cue A MENACING GROAN FROM ABOVE as the cable strains against an unknown force, and suddenly...) CRACK!!! The ...


10

Hey, You should check out Diego Stocco´s stuff: http://www.youtube.com/watch?v=bhQntkY1Ank He has alot of videos online,showcasing his methods....very inspiring!


10

Great question! It does depend on the sound somewhat, but my process involves all or some of the following: Listen to the sound. Carefully. Listen to it in different ways. Reduced listening is really important for this sort of thing. Analyse the sound. Look at the waveform, taking in the whole sound, and parts of the sound and at single cycle zoom level. ...


10

Library producer here (echo collective, echo collective:fields) regarding cleaning background sounds - All background fx cleaning is destructive and alters the source in some way. The reason this step is not done is because that type of work really requires context to be done well. In other words, if you place a sound with some background wind or ...


10

I want to tell the story from the designer perspective and I totally agree with Rene's answer. I do sound design for video games. I always prefer non-edited files even if they require some extra work. Sometimes I find a very nice sound to fit my project but disappointed to see it was ruined because somebody assumed that it is better to add some fancy FX so ...


9

I am a post sound b#itch. I love it. It is everything I have wanted since I ran my Cubase system in 89. There is nothing else for me. I started competing for time in the studio at age 13. While I do call my female comrades "unicorns", as there are not many of us, those that exist would not at all be attracted to more "artsy" course titles or different ...


8

Whoo-whee, that's a subjective area...that's also really fun! Can't wait to see the answers here. Starting with what works (and, granted, is cliched) doesn't hurt: Striking thin metal wires or springs under tension with other metallic objects. Good for base layers and achieving the baseline Star Wars or Wall-E sound, even if you do it just as an exercise to ...


8

I once tried (very nervously) putting my zoom H2 in a plastic tupperware box and holding it in a bath of water. You can get a pretty convincing underwater ambience, and also if you run the taps at the same time and place the box in various positions around the bath - even under the taps - you can get some good watery rumbles. Word of warning; check the box ...


8

I like to take some interesting ambiences and pass them through a short doppler effect. You can generate a lot of varied material rather quickly and have precise control over the length. It works great with natural elements such as wind but I've had some surprisingly good results with machinery, there is quite a large opportunity for experimentation with ...


8

To reflect on your first question, Randy is referring to a psychoacoustic principle that falls under something called "scene analysis." I don't know that he's necessarily read a ton on psychoacoustics...but whether or not he has, the different effects are something that you begin to pick up on after a certain amount of experience. Basically, what's going on ...


8

One of my classmates at Vancouver Film School is 47 years old and has no experience in sound design and is actually good at his work. Its how badly you wanna learn. As far as finding a job goes, I know people who've been in this field for a very long time but still don't have a job. Finding a job has got to do more with how good you are at your work (1st) ...


8

my .02 Adding sync sounds gives a sense a reality and often a sense of weight and grit to any given scene. If reality, weight, and grit are what's required artistically then the tendancy would be to make a sound for the object on screen. The vast majority of the time, this is probably the case. Abstaining from placing sync sounds creates a sense of ...


8

[Boo. Hi, folks. :-)] Is there a standard definition of "abstract sound design?" Smarter minds than mine can probably answer that. Personally and subjectively, I think it can refer to a few things. We talk about this a lot with our clients and sound design folks at work, since we primarily do SFX for interfaces. Just like visual art, sound design can be ...


7

LATE TO THE PARTY - This advice will be feature film-centric. I'll start by telling you that I don't know a single person who got a gig because of a degree ... twenty weeks of Junior College here buddy. It's about your creativity. I started at 30 and have been doing it for close to thirty years now with some success. When I started I was a film geek and ...


7

It is a Wacom Tablet that is connected to a Kyma System, a freely programmable, modular sound design environment. So he uses it as an XY pad, but because the tablet also registers pressure and the angle (tilt) of the pen, it can control more than two parameters at once. alt text http://s13.postimage.org/5ldn8ulgn/kyma.png See it in action from 6:25:


7

I found by quickly running the back of the fingers together (or more so the fleshy middle joint section below the nail) in a fast up/down movement made for a pretty cool insect flight sound when pitched up and octave. Perform a few 'pass bys' at the microphone for added variety!


6

The sound equivalent of mise en scène would be soundscape / soundtrack. Mise en scène is a term used to describe a number of different visual design elements such as set design, space, lighting, costume etc. The term soundtrack (or soundscape in theatre) is used in a similar way and can be equally broken down into categories such as dialogue, ambiance, sfx, ...


6

You know all those cool sounds you hear in movies, like robots, zombies and car chases? I make that.


6

If you don't find anything, a close second to buying dry ice is purchasing ice cream over the internet. It arrives in a styrofoam box with a ton of dry ice inside of it. If you buy a couple cartons, you'll have a treat to eat while you play with a bunch of dry ice!


6

Getting a doorknob from a junkyard should do the trick. And, I like adding in a bit of spring-action to my guns, so I used a three-hole-punch with squeeky (not TOO squeeky) hinges with springs in them. I've also used large staplers opening and closing because they have a spring in them, too.


6

bring in industry people. they are incredible storytellers and their stories are real. field recording. especially hydrophones, dishes, also covert binaural recording - loads of fun and can be done indoors and outdoors. foley sessions - as much fun as field recording. try organising a live foley session - it's very hard and very rewarding. tons of silent ...


6

These may be of interest to you: http://www.stavrosound.com/blog/wordpress/2011/08/backgrounds-part-i-we-create-the-world-for-ourselves/ http://www.stavrosound.com/blog/wordpress/2011/12/backgrounds-part-ii-analyse-this-no-really-analyze-it/ There's two schools of BGz in my opinion. The school of thought where they are there for presence and smoothing ...


6

Absence is hard to convey in an additive medium like sound. It helps to identify what it is that is not present. You can emphasize ideas like loneliness, emptiness, and sparseness through subtle atmospheres and the like, but actual absence is more difficult to convey without a contrast. If there is a single moment you want to punch, then create a noise or ...


6

I used a box of fruity pebbles and a wood plank to make a scifi grain sound for a logo design last week. good times! I think I'm going to do a mentos-diet coke record session sometime in the future as well.


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