7

Welcome! I was giving your question some thought and I think maybe the keyword here is credibility, not promotion (yet). Breaking into this profession is very much, in my own experience and that of my close peers, a growth of trust-building and credibility in ones body of work over a long period of time. And it's something we never stop, primarily because ...


4

I think peer critiques are great, especially for folks just starting out in sound design. There's a neat little subreddit called r/RateMyAudio that is meant just for this and it could definitely use a larger active community.


3

I suggest going with the TV-style mix. In which, I usually take the 85 SPL theatric mix, boost it by 6dB, slight remixing where necessary, and have a brickwall at -3dB for good measure to ensure nothing clips (TV often brickwalls dialogue around -10dB, but since it's for web-based display, I allow myself up to about -3dB. Going about 6dB hotter than ...


3

http://www.weebly.com/ http://imcreator.com/ http://www.wix.com/ + Other "real" WYSIWYG editors Wordpress is some sort of "de facto" for people who don't want to learn simple website coding, but it will be very limiting without wanting to understand the Wordpress framework, which is honestly more appealing to "serious" web developers/designers than a person ...


3

Be sure that you are clear that you did not do the original work and that you are using these "re-works" only as a demonstration of your skills. You don't want to appear to potential employers that you are trying to claim ownership over the original work. If the owner of the video has a problem with you using their work, they will probably just send you a ...


3

I did this also for my portfolio, just put this : "All of the clips are the property of their respective publishers and distributors (Ubisoft, Eidos, E.A., whatever...), and are used here only for demonstration purposes" at the beginning of the video and in the description. I never had a problem.


3

I don't think it's necessarily out of form. If someone is posting here in hopes of gaining attention or exposure within the sound community, they're wasting their time. If, however, they're looking for honest and constructive criticism, they've got a good chance of finding it. To be honest, I tend to ignore reel posts. I just don't have the time to sit down,...


2

my best answer would be to begin to do work. Check out craigslist and mandys and look for the gigs that seem to match your inclination and skillset. Don't worry about money yet (many of the gigs that fit your profile won't pay much or anything at first), but do be careful to choose projects that you ENJOY and can do well on. Jumping into these types of ...


2

I would also recommend Wordpress but would keep in mind the same considerations that Internet Human pointed out, ie: it will be limiting without learning the wordpress framework unless you stick tightly to the template. But the great thing about wordpress is that it's highly customizable without the need for any fancy html skills. There are a ton of free ...


2

Flavors.me and utilize your social networks within it. That's what I used to use for my portfolio before I learned how to code.


1

I use wordpress for dallasaudiopost.com and echocollectivefx.com - I'm also in the process of putting together a third website that we'll launch sometime in the next few months. I've found it to be a good looking, flexible and powerful framework with tons of support and users. Its generally iphone and ipad compliant, which is important. Also, wordpress ...


1

In the UK, Masters level courses in arts subjects -tend- to focus more on theory/concept than the technical aspects; its generally expected that you know those already, and that what you're doing is of a personal research nature. I know that Edinburgh's course is fairly 'conceptually' focussed, for example. The balance of that may vary among these courses, ...


1

Interesting question. I can understand your difficulty in making a decision. However I feel that you are overlooking the fact that you probably won't learn a whole lot, simply because you already have learned in practice. Most University courses I know focus a lot on technical aspects, that's not exactly what you need. (That is an impressive list of skills, ...


1

as a general advice, i found this post very useful: http://audiocookbook.org/guidelines-for-making-a-sound-design-demo-reel/ good luck!


1

I would go even further and compress/limit everything to -1.1 dB. I'm sure a lot of fellows won't agree but I'd rather have one showreel aimed at the web with these specs, and a separate one for the professionals which includes headroom and does not generate any loudness conflicts.


1

I am, at present, working on my own website and THIS guy helped me a lot. He talks step-by-step about how you can make your website using WordPress. Hope that helps.


1

Thanks for all the replies. Looks like the majority vote is in favour of Wordpress so i may just have to check it out properly. Thanks for all your replies, SSD is an awesome place.


1

I'd vouch for Wordpress to be honest. I've had a very good experience using it. There are plenty of Professional Themes you can get that are perfect for (video) portfolios, and these themes often have built in customisation features. You can get 'plugins' for Soundcloud and the like too. I'd say have a browse online through Professional Wordpress Themes, ...


1

Although I do agree with most of what Shaun has said, there could/can be a quantity issue here. If every other post is asking for critique or beginner questions it would become very tiresome very quickly. Do we really want to descend into the constant "how do I make this sound" posts on some other forums? I personally have lost interest in other places ...


1

alt text http://s7.postimage.org/3o45ulnuz/Screen_shot_2013_02_19_at_15_44_40.png


1

Rene nailed it! But I'd like to add; I taught Location Sound at a post secondary level for 9 years and a very good place to meet up-and-comers is universities, colleges, and tech schools that teach film and video. These students are focused on the camera side and ALL of them quickly come to realize the importance of sound. For years I told my students to ...


1

Good stuff man. In addition to the extra detail needed during the initial flashbacks, the main thing that seems like it could use a little improvement is in the frequency content, especially since you're not competing with music here. You could have lower lows, higher highs and more dramatic transitions between the two. Running that moany ambience behind the ...


1

great work,all i can say is the very beginning of this clip is lacking, the flash backs, it appears to be a concious decision but some reverby screams from that king guy might be needed to sell exactly what is happening even more so,a nice long tail on that idea faded into the next scene with the crown falling down the steps,maybe i do like it how it is ...


1

Agreed that the Deus Ex end sequence should be cut. I really don't want to watch a whole trailer, I want to hear samples of your work. So, I'd lose the end sequence and perhaps an additional 25% or more off the front end as well. Also, I found myself rewinding to re-read your titles for some sequences. I like that they stayed up for the entire Gargoyles ...


1

8 minutes is way too long. I'd keep it down under 90 seconds if possible.


Only top voted, non community-wiki answers of a minimum length are eligible