5 votes

tips for making a more realistic "live drummer" sound with only audio samples

The easiest way is obviously adding "swing" through the DAW or plugin. I find 1/16 helps my stuff "come to life". Also layering drum parts, shifting some slightly, can have a huge effect. Even a ...
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4 votes

Tools For Making Sample Libraries?

I use Sox and CDP (Composers Desktop Project) for sound design work building my own libraries. These are command line tools that can be run from the windows shell or with another environment. I use ...
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  • 151
3 votes

Source localization on a laptop

How do I input two mics simultaneously on a Laptop? To be able to input two mics simultaneously on a laptop, you need a two channels audio interface with two mic inputs. Using one interface for both ...
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  • 2,613
3 votes

Sampling a Midi file with a sound file?

The most widely used standard for specifying sounds for a MIDI synthesizer is SoundFont, which contains all samples and control information in a single file. You need some SoundFont editing tool, and ...
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  • 761
3 votes
Accepted

Is it possible to record higher frequencies using multiple microphones sampling in lockstep?

frequencies above what microphone allows Microphones have a frequency response curve. This is a random example: The exact shape of the diagram is different for each microphone, but they all have ...
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  • 1,548
3 votes

Why sample at 196kHz when human ear can only hear within a 20kHz range?

A digitally sampled signal always is a representation of an analog signal. The proper process of going from analog to digital without oversampling involves applying a perfect lowpass filter cutting ...
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3 votes

Why sample at 196kHz when human ear can only hear within a 20kHz range?

The reason people use higher frequencies than the Nyquist Theorom suggests (which states the lowest sampling frequency for a given bandwidth that won't cause aliasing) is that during the editing ...
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  • 2,176
3 votes
Accepted

Creating distorted/dark/disturbing samples on stage

I would check out the glitchmachines and inear display plugins. They are amazing for being both weird and wonderful! Filtering is also a good way. For example the chaos created by Trent Reznor on ...
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2 votes

How to make a sample/note sustained or long in Reason 4?

I found this out today. Look at the knobs under the sampling window (root, tune start...etc) Turn the "Play mode" to FW-LOOP. Calibrate the "loop start/end" to your liking. i how that gave some ...
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  • 21
2 votes

I want to record/playback to analog tape at different speeds. What device am I looking for?

The more important question here is why are you not doing this is what ever software you are using? But in response to the question at hand... As for tape decks the older Tascam 8 track and 2 ...
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  • 1,000
2 votes

Found sound sampling

I have quite a lot of experience with 'found' sounds, and as far as melodic sounds go: try a metal kettle or some saucepans (you might want to hit them with something soft, like a mallet, to avoid the ...
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2 votes
Accepted

Found sound sampling

I think it's ok for your question to be here. Not sure which examples you have looked at in-class, but here is some potential inspiration: ...
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  • 4,465
2 votes
Accepted

Information on Kontakt file format

From what I've tried with Kontakt files: Comparing two files with a minor parameter change on a Hex editor. The format is proprietary and maybe obfuscated. You can always contact Native Instruments ...
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  • 1,095
2 votes

Why sample at 196kHz when human ear can only hear within a 20kHz range?

I like to use frequencies higher than 48kHz for two reasons: It provides more scope for slowing a sample down and retaining some degree of 'interest' (previously inaudible elements become audible) ...
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  • 146
2 votes

Pitch-Shifting makes sample sound out of tune

I am no expert, but could your guitar have been tuned to Just temperament, instead of Equal temperament? Correct me if I am wrong, but if one tunes the guitar by the ear, it does not necessarily ...
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2 votes

Why sample at 196kHz when human ear can only hear within a 20kHz range?

(this was meant aas a comment to Marc W's answer, but ended up being to long for a comment...) To further elaborate on the first paragraph of Marc W's answer, capturing frequencies up to 98 KHz can ...
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2 votes

Recording with different sampling rate and audio (16/24 bit)

You can safely downsample and reduce the bitrate from a high quality recording, provided you use quality software to do it. Of course, the lower sample rates and bit depth will impose limitations on ...
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  • 2,863
2 votes

Tools For Making Sample Libraries?

Like AJHenderson says, it's a bit unclear as to what exact advice you need. However I can give some general advice. It is tedious and a lot of work, especially with your first try. Things will get ...
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  • 2,906
1 vote
Accepted

Sound sampling rate for insect mapping project

2/ about the audio recorder limitations Audio recording devices are made to record signals which can be heard. Since our ears are limited to 20kHz, we just need a 40kHz sampling (the 20kHz is the half ...
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1 vote

What is the true definition for the length of a pulse (impulse-type sounds)?

For an application such as this, I think that measurement of the pulse width can be somewhat arbitrary as long as you are measuring all pulses in the same way. For instance, pulses of 200ms or longer ...
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  • 8,394
1 vote

Why sample at 196kHz when human ear can only hear within a 20kHz range?

I think the answers above whilst informative are over complicated for the OP question. Simple answer. One word: Interpolation. In post production we will record in the highest sample rates possible so ...
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  • 242
1 vote

One Shot for drums

Drum samples default is one shot. This is unlike, say, 8 seconds of a violins sample, which will use a release-bound envelope. There are a few situations where drums aren't one shot: Practical - ...
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  • 1,516
1 vote
Accepted

how to rip your own acapella

Finding an instrumental and using the phase inversion trick is almost always the most reliable way to get usable vocals. Unfortunately if it's a pro-mastered instrumental, the waveforms won't be an ...
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1 vote
Accepted

creating a deep voice with a sample

Not sure about the vocoder on that, maybe autotune, i think i hear autotune on the lower end of that voice shot. Try autotune and then add a vocoder in to see if it lines up. The keys right after the ...
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  • 397
1 vote

Tools For Making Sample Libraries?

Keymap pro. Discontinued but very valuable. Apple bought Redmatica and buried its products (for now). We hope for a resurrection or integration into Logic X ... who knows. See some Kontakt patches ...
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1 vote

Interpreting sampling rate of mp3 files

Simply, your understanding is incorrect. MP3 does use a uniform sampling rate, it reduces resolution of the sound in areas where the resolution is unneeded so that it fits a simpler pattern that can ...
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  • 8,081
1 vote

Acid Pro alternatives for OS X

I've been an Acid Pro user for over 10 years. I've tried Ableton, Cubase, Logic Pro, and Reaper. Each have their pros and cons but all of them lack the easy learning curve and integrated features that ...
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