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What you want is to create an audio file that, when played through a speaker that distorts, somehow compensates for that distortion. That's generally impossible, because the distortion is an unpredictable, chaotic 'signal' that's added to your audio. It depends on the exact volume of the audio, the loudspeaker, other sounds in the room, and (because you're ...


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The descending texture (one of several layers I hear at 1:00) sounds vaguely like a stutter effect with a decreasing playback rate. The source audio matters a lot when working with stutter effects, and they're typically created by experimenting with an existing corpus of samples. In this case, it sounds like the repeating fragment is a sine oscillator ...


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Are the leaves causing problems with the dialogue or are you just wondering if you can mix production FX with sound FX? If the production sound is a problem you could attempt using Izotope RX. The Decrackler module may help. If you're just looking to add the sound FX,, I would use them subtly to enhance the production FX. Try and match the timbre of the ...


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