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Firstly, do any and all processing in WAV files. If your source material is on CD, then rip to 44.1kHz/16bit WAV and process at 24-bit in your software. Do not transcode via mp3. Tracks like 104b should be discarded. There is nothing you can do with files like this. The studio has not done their job properly. They have recorded the transfer with input ...


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The situation you are describing is where I would use a noise gate. When there is talk going on, the gate opens. When there is no talk going on, the noise gate closes and there will be silence. This is only possible when there is a difference in volume between the sound you want to keep and ambient noise. If the ambient noise is stronger than the voice a ...


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It's not clear from your question whether you actually have a noise problem or not, but for standard length guitar cables (3 - 6 meters) a DI should not be necessary. You also didn't say what model of Focusrite interface you're using, but most of the current semi-pro models have a designated instrument input for guitar and bass; you should normally be using ...


1

If the noise is induced in the pickups - eg from your monitor screen or fluorescent lighting, then no amount of electrical isolation will cure it. The only cure is switching off the offending sources, or moving away from them. A long-shot 3rd option is to get an old Line6 Variax, which doesn't use magnetic pickups at all & is therefore induced-voltage-...


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You don't have a ground loop as there is no connection between the guitar and the computer chassis (other than via the interface). You can try using a DI box - this might improve your situation but without having access to the setup it is hard to diagnose correctly.


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I think that you possibly have set up a project in Audition at the wrong sampling rate. Make sure that you are fully aware of the sampling rate of all the audio you are using and that the project sampling rate matches.


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You should investigate the overlap-add technique of merging your audio buffers. It sounds to me that the buffers are windowed but are possibly just played out in sequence, causing the 'vibration' you refer to. Using an overlap add technique you should be able to smooth this out. Also check out the code for 'paulstretch' as this uses a similar synthesis ...


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Yes sortof maybe. Special plug ins can help a lot depending on the exact problem. The only correct thing to do is to get a better recording. Teach the speaker/vocalist how to use the mike to avoid breath sounds. Use a quiet room to avoid ancillary sounds. Noise reduction works quite well to remove hissy type noise but other sounds, NOT properly called ...


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BOOM Library has DeBird, a tool that uses Deep Learning to automatically remove bird sounds from audio recordings. https://www.boomlibrary.com/sound-effects/debird/


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