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4 votes
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Creating the sound of a thousand legged monster! Ideas?

Right off the top of my head [& I'm not a foley artist, so you'd have to work out the details] elements... sharp points to feet - high transients lots of legs - 'skittering' rhythmic walk ...
Tetsujin's user avatar
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2 votes

The "first sound is the right sound" problem

I know this all too well, though more in a general mixing context: In a mix with certain qualities (but also problems that has to be fixed), it feels like no matter what you tweak to get around the ...
Michael Hansen Buur's user avatar
1 vote

Can you improve compression of multiple similar songs?

Audio data compression uses methods of essentially 'hiding' parts it calculates you can't hear, or notice if they're missing. This can only be done 'in the moment'. You can't generalise over a larger ...
Tetsujin's user avatar
  • 8,560

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