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2

Try shooting various metal things with a slingshot past a microphone


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You say Black Ops, so I would guess likely something like a Glock 17 or 26, or SIG-Sauer variety, maybe even a Beretta 92 if you're talking handguns (especially silencers). If they have assault rifles, my guess would be something more like an M4, H&K MP5, maybe an FN P90, or an AK74. Check this out too: Internet Movie Firearm Database In the end ...


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It's not so much that you compress to limit the headroom [although TV & Home Theatre releases can often be compressed because the full dynamic range of a theatre movie tends to annoy the neighbours] What's used a lot of the time is the full dynamic range needed to present the highs yet leave the lows audible. The centre speech channel is then balanced ...


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I was reading a similar topic on a silencer forum and apparently listening downrange from a silenced weapon can sometimes produce a very similar sound as is demonstrated in this video Whether this is the original inspiration for the Hollywood silencer I don't know, but might make sense if they placed mics at a downrange ...


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That could depend on the impact and POV you'd like to achieve. Sound tells what the visuals cannot. The character may be looking through the camera, but he's still hearing from his own ears, I assume(?). Without knowing the trailer, I would ask myself these questions: Is the entire trailer seen through the camera? Is it clear that it must exist a ...


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If the only place you're ever seeing/hearing that shot from is the video camera, I would make it sound like that. I wouldn't personally make a hollywood gun for that.


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That reminds me of the Lord Of The Rings documentary bonus material (almost as good as the movie itself!), in which a sound engineer described the battle with the Oliphants. They first included each and every stamping sound of the oliphants and it was constant thunder. So the only solution was to remove most of the stomping to emphasize it. And here is my ...


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Approach the scene how you would see it. It's likely that all of the guns weren't fired in the same millisecond, plus some guns are louder than others or have different firing patterns that would probably mask other sounds. There's also other elements to a scene like bullets hitting bad guys, ricochets, sirens, explosions, yelling -- many ways to provide an ...


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Well, what i actually listen from just the sound engineer perspective, is the preparation and buildup of the punch. the punch as a sound itself it just sounds like a sample which is bassy obviously but has a compressor leaving the attack untouched and compressing a bit of the rest so you have a magnified attack. But think of it this way, we are talking ...


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This may be of more interest to sound recordists/designers than archivists. One consideration is the location you have available - most serious gunshot libraries are recorded in quiet open locations, especially to get nice distant recordings that are very useful. If you've got the guns though I' sure someone here is interested, and you would be sure to get ...


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Both Michael & Alex have the right idea. a great start is to use wind tone, add a highly resonant eq to get that sharp singing "note"... then run it through your dopplers as fast as you can. both GRM tools & Waves doppler are very good for this. then I'd also add in some of the flying debris as well. if you set up a mic in a hallway (or long room) ...


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While actually recording those sounds would be best (see Michael Manzke's post), I've had success in the past with taking various windy sounds and dopplershifting them quite severely. You could even try varispeeding whooshes. EDIT: If you don't have a doppler plug-in, you can also try automating the frequency of a resonant EQ.


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http://www.ivsnd.com/2010/06/creating-a-machine-gun-sound-from-everyday-objects/ + http://www.youtube.com/watch?v=Vvadh6YM-RQ :)


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A deadly gun sound must bring be balanced between the bass, the mid, and the treble. The mid is the most important one. Structure of a deadly gunshot: Punch - Lower and longer punch - body of the gunshot - body and tail transition - tail Like this: (slowed down) Puh - Prrruuuuuh - Rrrraaaaahhh - Wwrrooowwwll - Vvvvrrrrrr The punches is important when you ...


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