After a 3 year hiatus I return with an answer that I hope doesn't get torn to shreds by newer members here:
I'm going to start out with a more general answer: NOTHING done as a corrective measure (ADR, 'fixing in post', etc.) is necessary to do on a film set if it is properly planned for and solutions are brought to the table well enough and early enough in ...
You achieve this by recording the vocals twice and pan each track to each side (L/R). So pretty much the classic double tracking technique, only you do not sum them to mono.
The minute differences between the takes are what creates that stereo effect. However if the takes are too far away in timing and pitch it will sound bad. Make sure the performances ...
OK so I finally worked this out.
Select the audio region to pull-up.
F7 for "Direct Offline Processing"
Add a "Time Stretch" effect.
Select a ratio of 96 (96%).
This will shorten the region by 4%
Use an algorithm of Elastique-Pro-Time.
Apply the effect and Export region at the new length.
It is a common practice in video games to have one actor voicing several characters. For film and TV there shouldn't be an issue since actors are ussualy capable of voicing, though over-dubbing is another well used technique in post production.
We use 'add lines' to describe anything that was added in post. Walla is used to describe anything in the background. Before we have the script for the 'add' lines we refer to them as TBW's (to be written). That way we know which lines in our ADR list need to be addressed.
Well, there's ADR (additional/automated dialogue replacement)
Wildtracks, buzz track. In the states you often hear the term 'walla' to describe crown muttering or bg chatter of any kind.
slug usually means a short section of sound often silence