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3

There are all kinds of specific technical answers that you might receive. However, the one general rule that I have found to be true with audio workstation setup is this: some system configurations will work, and some will not work, period. You are putting together a house of cards made of computer hardware, computer software, audio subsystem architecture, ...


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I get that on my 003 every so often when I have Analog 7-8 feeding in for SM. Just APPLE+ 2 (numpad) to open session setup, and re-click the Clock to Internal and it goes away. Every so often I her it start up for no reason so doing that same thing to reset the clock fixes it. It's either a bug with the PT firmware (I never noticed it before 8.0.6) or ...


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There are simply far too many variables in this as a potential workflow.. compared to, for instance, just buying the song on iTunes. How good is your record deck, DACs & other hardware, before you even get as far as a WAV file on a computer? I'd say, as a rough rule-of-thumb; unless your deck was a grand $£€ or more & the rest of your gear of ...


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It's related to CPU usage priority & streaming the audio into your system from the USB - this has no relation to the RAM & that's why adding RAM didn't help you . what you are experiencing is called USB Dropouts caused by Interrupts. finding a good guide to help you optimize your mac for audio recording might actually help you more then adding ...


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firstly your normalization factor will be different frame to frame. I cannot think of the application you will be using this for as it will create discontinuities across frame boundaries and introduce artifacts. Additionally, your method doesn't take into account inter-sample peaks. You are normalizing only the visible peaks but in reality - once the audio ...


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In an acoustically sterile environment tisks and such is a problem, but I usually give the actors apples and such to eat, if not eliminating it then at least lowering the problem. When i comes to cleaning up, I have no trust in plugins whatsoever in these cases. Too much artefacts, and no actual control of what to eliminate/keep - a lot of pops and ...


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What sort of troubleshooting have you done so far? Things to try would include: different mic, different cable, different input on the 003, combinations of all three of those, route the output of your record track to a bus (and only a bus, no physical outputs) - feed that bus to an input on an aux track - and monitor the output of the aux (that way you're ...


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Jrock, mouth noise can be easily removed by zooming into the waveform at the sample level - i.e. the highest zoom your DAW can manage. It will look spiky at the top as opposed to the usual rounded off waveform of regular audio. The important thing to do is to remove it at the start and end of the cycle or cycles if it's more than one revolution long. ...


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Clicking often comes from the palette at the top of the mouth, so I usually find that tilting the mic at a downwards angle helps reduce it. This doesn't eliminate the clicks completely but does noticeably reduce it.


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wow Utopia you really tried them all but i do understand your frustration, i personally deal with this issue everyday and i haven't found a magic solution yet however here what we do: educate the talent ( we have many pro voice actors but also non pro and by explaining them the issue makes them more clicks aware when speaking as a result we get better takes,...


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I want to thank you for this posting which I found in my desperate search for HELP!!! I am a novice audiobook narrator and, as such, must also act as my own audio "engineer." I'm finding my biggest hurdle is my own biology, specifically in the nasal and oral cavities -- not to go into too much gory detail. The editing of my pieces has been tortuous, to the ...


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I had a very famous Danish director in the studio once, who took some anti-depressive medication which made his mouth dry out and make a lot of clicks. I was prepared and asked around on the internet and the answer was to make him eat apples. It worked! We had two sessions of voice over for a feature film, and the click noises were greatly reduced by the ...


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