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Actually, these days it's often hearing too much. Sometimes it seems that current sound design follows the idea of 'everything must make a sound', even if in reality it really doesn't make a sound. For example, the other day I was watching an action film, one of the current big franchises. The main character unplugged a security camera, like a little 12v ...


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A short list: All keyboards are mechanical. It's weird hearing a MacBook making the sound of a Model M. "Silenced" guns. I get the feeling someone once just read the name "silencer" and assumed the rest. A silencer doesn't render a gunshot to a whilstly "theew". Anything with a timer also beeps every second. Doesn't matter if you've been shot in the lung/...


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The one that's been annoying me two-fold lately, is the 'gun cock' sound. Firstly, when two clearly different weapons have the same cocking sound e.g. assualt rifle and a handgun. Secondly, when a character simply raises a weapon and all of a sudden the cocking sound appears. I understand the reasoning for this in regards to story telling purposes but ...


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Besides the obvious Wilhelm Scream, there are several other overused library samples and loops that particularly ruin things for me. Strangely I seem to have first heard a lot of them them used in computer games or music. For example, several of kids laughing: these samples were used throughout the Rollercoaster Tycoon computer game series, used in ...


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