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8

Try this out: [youtube]m40ZAfJb4f8[/youtube]


5

I strongly disagree with a lot of Dave's recommendations, based on my experience recording vehicle sounds for racing games, advertisement and sound engineering: an engine under load doesn't sound like an engine revving while standing still at all. "patching in after the fact" will be loads more work than recording audio and video at the same time. Expect ...


5

Skarik's suggestion is a great starting point! While you say the car is moving fairly slow, depending on the director and how you approach sound design, think about the emotional impact of the event, and whether this is a turning point in the story, and let that influence your approach. You might want to sweeten the impact with more low-end "meat," go really ...


5

Ideally, just find an old car and fall against or roll across the bonnet (hood) whilst it's stationary, should give quite a good sound as a basis! If that's out of the question though, see if you can find a metal tray, like a tea tray or something. Bash that against your knee, then pitch down the sound a little bit.


5

Certainly you can optimize (or at least increase) the performance (efficiency, flatness, coverage, etc. etc.) of a speaker system by using the standard tools. You can use the Thiele-Small parameters of the driver(s) to calculate the optimum enclosure volume and port area/length. There are whole university courses and books published on the subject, and ...


3

My immediate answer would be to try and get access to an electric car - no engine noise and you can run them at fair speeds these days.


3

When I dropped cars, we used this massive forklift thing: https://plus.google.com/photos/112773450273987656053/albums/5575619157179451041/5575619181206793730 The great thing about the forklift vs cranes, is that it is very quick, you don't have to rig up quick release systems, and there is no reset time. The downside is that your operator has to shut the ...


2

Just found a video of the exact kind of vehicle you're talking about. Take a look/listen from 2 minute on. Also take a look at the similar videos on the side: https://www.youtube.com/watch?v=vwNxBMDLbXo The Antique Engine library might have the source material you need: http://rabbitearsaudio.com/rea009-antique-engines/ Or if you want to record/design it ...


2

I would try to make everything sound pretty clunky, including a lot of wood and metal clanking sounds. I would also probably try and incorporate a lot of engine backfiring, those cars didn't go very fast and couldn't be overworked too much. Also figure out what sort of surface is on. You might be able to get some pretty convincing wheel rolls with some ...


2

Noise cancellation techniques typically involve two microphones placed closely together, where the one you don't talk into is phase inverted. The sound that hits both microphones equally is then cancelled out. There are special build noise cancellation microphones that does this for you, like Olympus ME-52W (Lavalier "clip-on") or the Coles 4104B Lip ...


1

Radios have an build-in amplifier. You need to check if the Watts of the radio are enough for you. At the backside of the radio you can find the informations. Also you have to check the impedance. The impedance of your radio and your speakers should be the same.If you think that your radio isn't loud enough or distorts at higher levels you can add an ...


1

I think the guys at sounddogs.com just did a bunch of field recording in Cuba, where lots of old '50s cars are still in use. You might contact them and see what they've got.


1

I am not sure if there are cheaper versions of this type of software! I could be wrong though. Have you tried using something like Unity, UT3ed or an API like Wwise to recreate the implementation of an engine? You could also create a procedural engine using Pure Data or Max MSP I think the book Designing Audio by Andy Farnell has a detailed description of ...


1

Looking at some vehicles with similar engine configs (6.0L 325 hp [242 kW] V8 (2003–07) 6.2L 393 hp [293 kW] V8 (2008–09)), you may want to investigate the following: Ford F350 Ford Excursion GMC Sierra That's if you're looking to closely approximate the actual sound. If your needs aren't as rigid and you just need it to sound "beefy" and cool, then start ...


1

There's relatively good INT and EXT coverage of an H2 in the Sound Ideas HD General Library. A quick search of our SFX library yields 120 recordings from them.


1

Boom library did everyday cars out in the desert on a super quiet test track. They do good work. http://www.boomlibrary.com/boomlibrary/products/cars


1

Because it sells cars? Isn't the whole point of the "designed" car engine sounds to give a more tailored driving experience that feels better for the car buyer/driver, even though it doesn't necessarily serve a "real" function (I could be wrong about how "useful" this technology is though). Specifically in electric cars I've read that car buyers consider ...


1

Do you know this? Crankcase Audio's REV‎. Look at this : Introduction to REV Video


1

Sounds like a crap way to do it compared to what can be done with proper audio middleware or a programmer who's willing and capable of coding the audio API they're using so that it can do cross-fades and pitch shifting for the car audio. For example FMOD has a car engine example done with looping samples, crossfades and volume curves and pitch shifting. And ...


1

I've always liked the sound of the Mini in the Bourne Identity film, just because the sound is so hyper-real.


1

Mine would be Kurt Russel's Chevy Nova in Death Proof. Harry Cohen did an amazing job making that car sound like pure danger! From the low gurgling idle to the full out revs and bys. I get goose bumps every time I watch the movie.


1

For me it's a small bit in the opening of Safe House, when the car Denzel is in with the other guy and (as I recall, it's been a while) there's an intersection impact wherein the car gets T-boned. The car rev spins up to a hard stop right by the camera. That spin rev engine still sticks out as a favorite vehicle moment for me. But in all seriousness, the ...


1

The Audi R8 and Lamborghini Gallardo share the same engine. You wouldn't be able to tell the difference. The Chevy Camaro sound in Transformers 2 I believe, was actually a Pontiac GTO.


1

Something I noticed when I witnessed a minor accident - one car bumping into another at ~30 mph. It's more plastic sounding than you might think. Point being, something to be said for a more hollow thump in there, especially if you consider that the sound of something hitting the hood isn't quite one thing hitting a solid car, but one thing hitting an object ...


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