In my opinion, there is no commercial art. When you produce something with the intention to sell it, it is a product and not an artwork.
So for me, the purpose is the deciding factor, if something is art or not.
As an example:
The music industrie vs. homemade music:
The music industrie engineers songs on purpose. From the start, the songs are written for ...
Apart from strictly "audio production work":
• Selling sound effects and sound effects or sample libraries
• Preset design for musical instrument or audio effects plug-in developers
• Marketing for musical instrument and audio gear manufacturers
• Renting recording gear and studio facilities
• Acoustical consultation and studio design/building (but you need ...
I have turned down projects in the past but I now very rarely do that (unless it's a project not worth doing, that is). I've found that it's much better to have a couple of sound editors that you can trust to ship on extra workloads too, if necessary. Plus, it's often great experience for younger sound guys. They do the groundwork and I can qc and final mix ...
Besides the day job at the studio, I generally have between 2 and 5 projects going on simultaneously. But they're not all big projects. Right now I have three stage shows going on, with staggered openings between October and April. Those are the big projects. Besides that I have to prep an M&E mix for an indie feature, put together a couple of sound ...
Seems like a simple question, but is tough to answer.
My first response would be, it depends. Meaning that dry spells can last 1 week or 6 weeks.
Pipe lines may be cut off or lengthened, anything is possible and you adapt as you go.
But i can tell you this, I never say no to a client just because i'm to busy. If i do it is
mostly because the project is not ...
Field recording is the most crowded area of SFX libraries. For a passive income you may need to find more specific areas.
For contract works, without a portfolio, the only way is to go for your close circle and try to join projects of someone you know in person.