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The question is a bit vague. There are lots of books about film, and quite a few books about film sound. But most won't mention any differences between Europe/US other than in anecdotal form. There really is no "magic" difference. The main differences between big "Hollywood blockbuster type" films and typical European films is budget, number of folks ...


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what i found very useful is Syntorial, very awesome way to learn how to master synths


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A huge amount of information can be bought from here: http://electronotes.netfirms.com but you will need to have a fair knowledge of analogue devices and circuit theory. You'll probably also have to rework the circuits with up to date components.


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You might be able to find some of what you seek here or here or if you really like Bose stuff here and one more to the list here. All these links offer schematics which is all you need to start building as for comprehensive literature this may be a nice guide (but i have never read it so I don't know). Just a word from an electrical engineer. Being a ...


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http://www.amazon.ca/Practical-Art-Motion-Picture-Sound/dp/0240812409 This one covers the whole process, and as mentioned Dialogue Editing for Motion Pictures is very practical.


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The best way to start is to read the basics on Nils Liberg site (http://nilsliberg.se/ksp/scripts/tutorial/) and follow VI-Control Kontakt Scripting section of their forum (http://www.vi-control.net/forum/viewforum.php?f=65) Cheers, Luca


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Another good beginners resource is: http://www.nilsliberg.se/ksp/scripts/tutorial/ Or from NI themselves: http://www.audiotek.cz/produktyATK/ni/kontakt3_p2.pdf Or http://www.soundonsound.com/sos/jul10/articles/kontakt1.htm Or http://www.askaudiomag.com/articles/introduction-to-scripting-in-kontakt-part-1 I'll stop at this point, but a bit of a basic ...


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Skarik's tips are good, but I would like to add: Practice and play with your instruments and write music (even short compositions or loops). In synths practice means really exhausting the synth's features so you know what it's composed of and form a sense of its "tonal range", so to speak. While other resources may give you tips about different things that ...


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Hi Akachi, welcome to SSD! This site is more focused on film, computer game and theatre sound design, rather than the 'synth programming' type of sound design. However, there are many in this great community who also dabble in music, and use synths regularly in their work, so you should hopefully still get some good answers! I myself would point you ...


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