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-2

Try amplify in the second file. The dB needed will bring it to the first files level. Now if you compress or process the files otherwise the amount might be different than just amplify would use without the processing. Note that while the levels are the same the loudness may well differ. See LUFs to learn more about loudness standards and how they differ ...


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You need to check the units. What kind of dB is that 98.2?? SPL? dBV, dbu, dBFS, other? You cant mix apples and oranges and get something useful. If you know the dBs you are playing with then audacity can amplify and compress your file and export an mp3 that will match what is needed.


-2

You need a mike with AGC or else use compression. Not sure why the hangup on increasing everything unless you have noises in the background. That requires a better recording initially and done in a quiet room. If you really insist then select the low voice sections and normalize them andor compress them with make up gain. But that may not give the ...


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Yes sortof maybe. Special plug ins can help a lot depending on the exact problem. The only correct thing to do is to get a better recording. Teach the speaker/vocalist how to use the mike to avoid breath sounds. Use a quiet room to avoid ancillary sounds. Noise reduction works quite well to remove hissy type noise but other sounds, NOT properly called ...


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First normalize to -1dB which is the default. Use function normalize. Then lower it about 18 with amplify. Again that is in function amplify. Next compress it 2.5x1 ratio in function compress. Then check that the make up gain brings you to -1dB else normalize again.


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Dont know what version you have. I am stuck with 2.1 due to old opsys. But it sounds like you have interleaved stereo instead of the dual stereo files. Maybe thats the other way around:) So is it duplicated on screen in audacity or is it duplicated in the physical wav file? Can you play the file okay or do you hear those repeats as stutter. Really need ...


-2

Remove the noise first. Whats your hangup with that? Then compress over your threshold and add make up gain. Depending on the noise and level you may not be able to achieve what you want without a better source recording. Normalization raises everything so the peaks are at -1 in audacity. You can choose another peak if you dont like the default. You ...


-1

It would be hard in audacity. Perhaps you can find some plug ins to do it if they were really simple. Reversing effects is usually so difficult that only the CIA can afford to try to achieve that result. Effects are usually combinations of things with several variables in each effect. Reversing that is not easy. Your effects could be too simple so that ...


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The trouble with Normalisation is it is undiscerning, it simply increases all gain until one peak reaches 0dBFS - & brings the entire noise-floor with it by the same amount. Adding compression is only going to make this worse, as it's limiting the peaks, allowing the noise floor to come up further. The simplest method is going to be to use the '...


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You're going about this the wrong way. You can't fix this in post and make it a usable recording. When you are recording an engine such as this you need to ensure that you test multiple locations for the microphones and pick the locations that give you the sound you need. The solution is in the recording, not in trying to remove half the spectral range with ...


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