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8

I can't judge whether I did a smokin' job on it or not, but I was really proud of the work we did on Captain America: The First Avenger. A very tall order in an extremely short amount of time. Lots of talented people put their 110% into it and I think it shows.


4

Amazing and inspiring question! Completed my first commissioned work for a dance company this year. Worked more than a few 18 hour days towards the end of the production for the love of wanting to get it perfect and absolutely right. I feel more defined as an artist as a result.


3

These all sound like really cool projects, well done to all :) For me, 2011 was the year I started my career as a sound designer for games, so the project I'm most proud of? My first AAA shipped game: "LEGO: Harry Potter Years 5-7" I'm proud of it, but already I'm looking at some of my work in it and seeing places it could be improved. That's a good thing ...


3

It is telling how professional and humble the users of this forum are - even in a thread specifically prompting everyone to share their best work from an entire year, most don't mention the specific title of their project and all frame their pride within statements of "hearing mistakes" "tweeking more" "learning curves" etc. This is exactly why I am so ...


3

hmmm good question, i somehow wrapped my first feature documentary. definitely a different animal from narrative work... Happy New Year!


2

The project I am most proud of during 2011 was a documentary about a French comedian. I was the sound recordist throughout the shoot that took place during a week-long festival, then I oversaw the sound post-production back in Paris. Not only was it for a high-profile client, which obviously brings with it a lot of stress, but it was also the first time I ...


2

I finished up sound post on my first feature this year. We had an excellent dialogue editor/ADR recordist, who i was very thankful to have, because i pretty much did the rest. A year of late nights and weekends, trial and error, guerilla foley in vo booths/the producer's basement, and by the time we were done, i still felt like i had 1000 more things i ...


1

in 2011 I did a successful kickstarter project, helped to launch echo | collective, and supervised sound on a great little short called "crescendo", which I think is the best work I've personally pulled off to date.


1

Most proud of our work on an online promo for some gaming headphones created by Tritton for Xbox360. Really exciting cinematic sound. Looking forward to 2012!


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