Hi everyone, sudden thought: is it "textures" I like?
I know in the game industry a texture is not different from a texture in CGI, it's just something that covers a certain area (in our case an auditory area, which I imagine being measured on multiple scales at once; time, bandwidth, level, etc.).
Now what I am talking about is how a sound is perceived by a person and how it feels to us. For example, I love John Petrucci's guitar sound because it sounds both gritty and very smooth (if you know Dream Theater's song The Glass Prison). It feels both solid and liquid.
Am I describing what we would call the "texture" of a sound?