I'm trying to conceptualize how I want the music for my game to sound, and as I have no musical experience, there are some ideas I have trouble describing, but the musical aesthetic I want for my game is a dark synthwave / vaporwave feel.
I've noticed a trend of 80s songs on YouTube being filtered to sound like they're being played in a mall. Could anyone tell me how to achieve this sound? An example would be: Africa by Toto (playing in an empty shopping centre)