So, I'm working on an American Old West point-and-click game, and there is going to be an absolute NEED for gun sounds; one of the main objects in our game, in fact, is a cursed pistol. Being in Utah, I have access to all the firearms I need -- not just modern weapons, but Civil War era rifles and pistols.
Unfortunately, my mic locker is far less stocked than my friends' gun lockers, and I don't have easy access to anything greater than a 2-track digital recorder (if I'm lucky, I'll get a Zoom h4N for Christmas).
My current idea is to use a shotgun mic from about 20-50 feet pointed at the barrel of the gun, and probably a small-diaphragm condenser pointed away from the weapon to record the tail.
If I can get access to more channels, my mic selection is still pretty limited, so I was considering a kick drum mic up close for a more bassy firing sound, and a large diaphragm condenser as well for the tail.
I have no doubts that a library of gun sounds may be the best way to go for the actual firing, and utilizing the condensers and shotgun mics to get unique gun Foley would be ideal, but does it seem possible, using that set up, to get usable gun sounds? Using the above-listed mics, and a handful of SM-57s, is there a better setup combination that you think would yield better results?