Okay so my understanding is that each time I render/export audio as anything it compresses itself and u lose quality. Even exporting it as itself with no changes once more, loses quality. That its similar to video codecs but less noticeable loss. That choosing a lossless format contains the most data and therefore will lose the least amount of quality. So assuming these are correct statements...and I "have" to render audio out multiple times to get it into the form needed (like when doing video editing projects for example), what formatting types are acceptable/best practice to avoid quality loss?
We'll assume we aren't mixing audio, just re-rendering the same one over and over with slightly different start points lets say (so like my 2nd render the audio starts playing at 2s, my third render it starts at 5second mark, etc).