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I'm doing the sound design for an animation movie. There are a couple of scenes with a meteor shower. Could someone suggest me ​​any trick of how to sound design or replicate the sound of a meteor entering in the atmosphere? and the collision with the ground.

Thanks

  • Whatever you do, please don't make it the usual anything-threatening-explosive-or-similar rumble without delay. – leftaroundabout Oct 23 '16 at 18:40
  • If you listen to the extensive video footage from the Russian meteor a couple of years back, you'll get a good idea of what it sounds like from the ground behind and to the side of the track. – Rory Alsop Oct 24 '16 at 8:46
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    (It's nice to actually have a Sound Design question on this site again ;-) ) – Skarik Oct 24 '16 at 22:53
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I've always used things like jet engines and thunder from libraries and a mish mash of other odds and sods. Another trick I tried was to compress a sound until it distorts the converter, (you need to turn your speakers off for this) then send it to another channel and record it at a lower level. If you've ever played Titanfall you'll know the sound I mean. The idea is that a meteor would be so loud it would have square waves.

  • I love that overloading sound you talk about. Enhances the loudness perception beutifully. I've used a similar process to brutally enhance musical elements. – Marc W Oct 25 '16 at 17:58

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