I'm doing the sound design for an animation movie. There are a couple of scenes with a meteor shower. Could someone suggest me ​​any trick of how to sound design or replicate the sound of a meteor entering in the atmosphere? and the collision with the ground.


  • Whatever you do, please don't make it the usual anything-threatening-explosive-or-similar rumble without delay. Oct 23, 2016 at 18:40
  • If you listen to the extensive video footage from the Russian meteor a couple of years back, you'll get a good idea of what it sounds like from the ground behind and to the side of the track.
    – Rory Alsop
    Oct 24, 2016 at 8:46
  • 2
    (It's nice to actually have a Sound Design question on this site again ;-) )
    – Skarik
    Oct 24, 2016 at 22:53

1 Answer 1


I've always used things like jet engines and thunder from libraries and a mish mash of other odds and sods. Another trick I tried was to compress a sound until it distorts the converter, (you need to turn your speakers off for this) then send it to another channel and record it at a lower level. If you've ever played Titanfall you'll know the sound I mean. The idea is that a meteor would be so loud it would have square waves.

  • I love that overloading sound you talk about. Enhances the loudness perception beutifully. I've used a similar process to brutally enhance musical elements.
    – n00dles
    Oct 25, 2016 at 17:58

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge you have read our privacy policy.

Not the answer you're looking for? Browse other questions tagged or ask your own question.