This question was asked a few years back and I actually supplied one of the answers (Examples of subtractive analog synthesis in sound design). I'm looking to expand on this and want to know of any examples of designed sound effects (for visual content) that have been created with any form of synthesis (not just subtractive). Interested in recent (last 10 years) examples as many that I already have are older (Star Wars, Star Trek, Tron, Forbidden Planet, Dr Who, Apocalypse Now, etc.). I am particularly interested in examples from non-scifi content and any examples from non-movie/TV content (games, radio, theatre, etc.) BTW I am aware of Procedural Audio and think I have this area covered.
I should also say that I am after some form of corroboration for the examples, rather than just "it sounds like synthesis" answers. This could be first hand experience (I'm hoping there are still some professional sound designers here?), interviews, articles or some other form of reference. I'm happy to do the leg-work and find these, if I'm pointed in the right direction. Thanks for any help.