I've heard incredible videos of "3D binaural sound" on Youtube, where the sound appears to have a position in space around the listener, and even move. Although these are often generated from simply sticking two microphones on either side of a head bust, there are ways to generate them in software based on HRTF (Head Related Transfer Functions) and from what I've heard these sound pretty good too.
I'm trying to do this myself, but I'm running into issues.
What I want is a way to 1) Take a track of my choice 2) Place it in a circular orbit around my head at a speed I choose And ideally 3) At a distance I choose as well.
I've found perhaps one or two programs that can spatialize sound with HRTF, but none of them allow me to automate it - I'd either have to have ugly "steps" where it switches from one angle to another, or would have to carefully and manually tweak GUI dials every few fractions of a second of audio. While most programs have ways to fade audio, or panning, this seems to be lacking from what I've found. I know it's possible - see this video - but I can't figure out how.
Is there any solution that allows me to do this simple task in software that is under $50 and can be automated (much like volume fading or regular stereo panning can in most programs)? It seems like such a simple task.