Hello everyone, this is my first time posting. I really love this site, it's a brilliant idea!
My question is this, I may have just landed a gig sound designing about 10 sounds for an iphone game that's currently in development.
I'm curious about the frequency response of the iphone speakers and headphone out, as well as any info related to sound optimization for the iphone, i.e. Mix levels, amount of compression needed etc.
Additionally are there any big no no's that should be avoided when creating sounds for the iphone? Do any of you have experience sound designing for phone apps/games?
Thanks for your time, interests and energy! I love this site!