I've been reading about digital audio. I now have a basic understanding of frequency and amplitude. To my understanding, frequency is the 'width' of a wave, and amplitude is the 'height' of a particular sample in time.
Frequency translates to pitch, and amplitude translates to gain/volume/not sure about the technical term.
But what I don't understand, is where does the 'texture' come from?
E.g. a guitar and a violin might each be recorded playing the same note in the exact same volume. But the audio recordings will sound completely different.
Please describe what exactly will be different in the digital data of the two recordings. What element in digital sound dictates 'texture'?
(Please try to explain in terms a person not from this field would be able to understand. I need a general, not a detailed understanding).