I'm a musician/programmer and I'm looking to begin creating video games. In terms of sound production I'm lost. I want to make sounds reminiscent of SNES mario games/zelda Closer to the super meat boy sound track than a true 8 or 16 bit sound feed.
My question is would a DAW like FL studio be the right tool for someone like me to start using to create both sound effects and music. Also I'm proficient at reading and writing music notation, are there tools like Sibelius that would let me write out music and then give me fine grain control over a digital sound?
My background in actual sound production is very minimal and I would appreciate any experience the community can offer.