Dave here, logic 9 and ten on intel mac. My headache is,15 min+ session with various in-tempo music elements that need to lie on bar/beat grid, and interstitial dialog which needs tweaking, re-performing, and subtle timing changes. (demo for theatre work). the only way I know to preserve timing in Logic is to draw tempo changes to bring (e.g.) two dialog phrases closer together. This is cumbersome. Pretty sure Protools will not help, as the bar/beat (looping, midi-addition, quantized) aspect is still necessary. Any ideas welcome! - Dave
I'm not sure I follow your question 100%. Is this to picture? If so, and maybe even if not, I would bounce down my music to individual stems. That way, the music's tempo changes, quantization, reverbs, eq's, and whatever else is already taken care of. Then you can pull those stems into a session that has a constant "tempo" (framerate, if to picture). As long as you place your stems to start at the correct spot, they will playback as you intended, with proper timing and changes. You'll essentially only need to automate the volume at this point. Then you can edit your DX, FX, and Foley around your cues as needed and mix.
My point being that it's not a typical workflow for a re-recording mixer to work out of a session that has tempo maps and timing changes, like one might use when editing music. The session should be at a locked and constant framerate that's consistent with the video.
Firstly, the original dialogue edit should be done with the musical timing in mind. Mostly, this is done using temp tracks that have equivalent tempo/timing. Dialogue will need to maintain lip-sync but music can be tweaked from a timing perspective.
My recommendation is to ensure that the dialogue edit fits with the timing first, then apply the music once the dialogue edit is correct.