If you're not familiar with Iannix have a look here.
Has anybody done anything cool with this? I've had a bit of a play around with the examples in Max and think there's great potential for some interesting sound design applications, but I cant quite put my finger on the best use for it.
I'm thinking along the lines of object based automated surround panning or some other spatial control or complex control of lots of parameters (of something!).
For anyone interested, here's an HRTF panning example which uses Iannix to control the position of three audio objects. When you're listening, think of the circle as being left, right, in-front and behind. You also need to listen on headphones for the effect to work.
I'm hoping to put together a more complex solution asap, hopefully with elevation and 3d positioning.