I was looking for any posts on waves S360 and R360 used together for room emulation and couldn't find anything...
I'm using them on a feature right now and I'm really thrown off by some of the design in S360. The Room Size in the S360 has a minimum number of 1200. In the manual it states that this is a measurement of square meters, which would make that room roughly 3960 sq. ft. So even at a Distance setting of 1.5 meters, there seems to me to be large amounts of the early reflections mixed into the signal for say a bedroom where the source sound is 1.5 meters into the scene.
I like the R360, but the room size in that is just a number from 46 to 100. In the manual it doesn't state that it relates to any measurements.
Am I missing something? I'd like to model smaller rooms. Right now it's also working pretty well to balance echoey production with ADR the client could afford to do, but I feel like for that purpose it spreads the ADR to the left and right too much. Kind of wish there was a negative width setting, too.
I really liked the S360 when I first started using it, but I keep second guessing myself and turning down the distance more and more. It does sound pretty awesome even at a minimum setting though. It gives a sweet divergent spread that really makes the dialog pop
Do you use S360? and if so what do you feel works best? pointers?