Hi, I have recently prototyped a sound spatialisation tool using max/msp as part of a university project. It allows you to load a sound and animate it in a virtual 3d space to add doppler shift, panning, amplitude and high frequency attenuation. It's not quite finished yet but I would grateful if I could get some opinions on the concept, whether it would be useful as a sound design tool, the interface design and workflow.
Here's a link to the .app (Mac only) if anyone wants to try it out:
https://dl.dropboxusercontent.com/u/2579213/Spatial%20Tool.zip
Screenshot: