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Another poster started some wonderful tutorials (http://socialsounddesign.com/questions/17435/interactive-audio-learn-how-to-build-web-mobile-audio-applications-using-javas) along the lines of what I'm looking for. But I'm pretty impatient for the next tutorial and would love to dive into this more ASAP. Know of any pointers?

  • Define pointers. If you just want to create more, then learn briefly the basics of the Javascript language (plenty of sources, perhaps codecademy.com/tracks/javascript is one of the "less dry", but still general ones) and then read the documentation of the javascript libraries (mainly the WebAudio API, dvcs.w3.org/hg/audio/raw-file/tip/webaudio/specification.html) that the tutorial uses. If what you've learned this far has been totally new, then it might be easiest to understand first what you've written and just build on that. – Internet Human Mar 21 '13 at 15:03
  • I've just noticed I learn better when it's within a digital audio context is all. – Justin Zupnick Mar 21 '13 at 20:24
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Tutorial 4 & 5 have been up for awhile.

http://interactiveaudio.wikiaudio.org/how-to/javascript-variables-primitive-data-types-part-1/

http://interactiveaudio.wikiaudio.org/how-to/javascript-variables-primitive-data-types-part-2/

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  • Sick! Wonder why I never got the e-mail... – Justin Zupnick Apr 12 '13 at 21:42
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Well I just started the same course and would love to get to part 5 :) So no answer, but a recommendation/bump!

Nice tutorial!

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Codecademy is not bad, but some of the lessons have problems with the online interpreter not working real well. Well, I had problems with the Python course anyway. Just a heads up.

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