One of the most difficult things I have a long way to go on learning how to do is filling out the soundtrack with realistic foley.
I am having a bit of trouble with a particular short film I'm working on, and it's with the foley. There is little to no production sound to pull from, and I am trying my hardest to place in as much stuff to really make it sound "real". I have worked on it quite a bit and it still feels and sounds to me like I'm missing quite a bit of things, and that it sounds like dead, lifeless recordings edited together and not a realistic film.
So how do you really make it sound realistic?
For those foley masters out there, how do you go about creating super-realistic foley tracks from scratch? If you were given a short film or scene to create the foley for, where do you start? How do you turn it into a smooth, full, and realistic sounding track?
And, what's your average time expectancy for about a minute of full start-from-scratch sound design on a scene where nothing special really happens, just walking around and talking?