I am working on the sounddesign for a movie and I am kind of stuck with a dialogue scene where two characters are talking through a slightly opened appartment door.
In theory, as perspective changes back and forth, so should acoustics, right?. If the door was wide open it wouldn't matter that much, but in this case it's kind of a crass change of perspective while the characters are very close to each other.
I managed to get a pretty decent setup for the "hallway over shoulder shot" but once the camera shoots from inside the appartment I can't quite manage to hit the sweet spot combining (or reducing) hallway and appartment room and eq's. Maybe it's just me, but just swapping between the two feels very distracting on the sound level, which is of course the opposite of what good sounddesign should do.
The same question goes pretty much for the subtle backgrounds that I built, but haven't added yet. Noisy neighbours, a barking dog, "bad neighbourhood" sounds, all that kind of stuff.