everything I record goes into Izotope RX2 for inspection.
weird bumps, hits, birds etc are all removed with spectral repair.
sometimes I'll do some subtractive eq, sometimes I'll do so pretty radically (ex, if I caught a door chime or whatever that has no tones under 400hz, I'll just chop everything off underneath that.
sometimes I'll use the RX denoise algorithm on the tonal only (not affecting any broadband noise) setting to get rid of weird motors and drones that aren't part of my recording target. Works well for city hum too. The tonal setting leaves no audible artifacts and is very surgical.
Sometimes I'll gain stuff up.
slates are chopped off, and sections are exported into individual files if needed.
Once the files are clean, I scan them into a temp soundminer database. From there I rebuild the waveforms, add all of the metadata and photos, and them embed it all into the bwav header.
from there the cleaned and tagged files are moved into a proper folder on our main sfx server. They're then re-scanned into our main sfx database, which is distributed to the rest of the crew.
The I'll send out an email generalizing the new sounds that are in the library.