Understandably, the vast majority of the chat on here is almost exclusively about SD. It's sometimes difficult, as an audio-centric person, to remember that the images we work with are actually made by someone. Even more difficult to remember is that the painstaking detail and care with which we treat our sounds is matched in equal measure on the part of the video editor.
It's in our nature to want to separate, categorize, box up our ideas into neat little packages to make things easier to deal with. He's an audio guy, and that girl does video, and never the twain shall meet. When I think about it, I've never met an editor in the flesh before. This seems wrong to me.
We as sound people are dependent on picture people, and though they're loath to admit it, picture people are dependent on us. Doesn't it make sense then to wrap up those dependencies into one box? Shouldn't a Sound Designer also be a Picture Editor? Wouldn't it help one's sound designing immensely to be able to watch a cut and feel the rhythm, to know exactly why the pictures move the way they do?
I feel like my own sound design has really been lacking this element. The picture has always been something almost to work against not with, if you take my meaning. Something given, put forward, stimulus to which I am supposed to respond. Pavlovian Sound Design. This is exacerbated by the fact that we are always the very last in line, the unconsidered "oh f*ck" afterthought.
Wouldn't a great way to integrate ourselves better into the process be to learn, understand, and be able to edit film/video so that we do our jobs even better? I know it doesn't work perfectly, but this old saying came to mind:
Give a man a fish, and he'll eat for a day. Teach a man to fish, and he'll eat for a lifetime.
Thoughts?