Do any of you tend to place the mic for perspective? Like if the person's feet are off screen, would you place the mic high or further away to make it less "in your face"?
In my experience, trying to record something "close so there are no room reflections" so that you can "fix perspective in the mix" doesn't ever work. Like if you want to make a close-miced dialogue line sound distant, I find that a low-pass filter just makes it sound dull and doesn't sound realistically farther away at all.
I'm curious to what you sound designers do and if you constantly change perspective of the mic based on what you see on screen.