Hi guys! I'm cutting sounds for II WW plane battle scene and I have faced few problems. This is a 3d animation and planes are doing many complicated moves. Few questions:
1) Do you pitch down and up engine/prop sound if a plane is going up and down, or you just simply put dopplered whooshing sounds/pass bys when plane is doing such moves? or maybe both?
2) What do you do if you have close ups with two planes - I mean, do you try to put engine/prop sounds for both of them and make them a little bit different with Eq, maybe pitching a little bit? When I layer sounds for both of them I can hear phasing between them and it's definitely not that what I would expect. Or, if they're in phase they're sounding uniform soo... or maybe just focus on one plane which is more important at the moment?
3) Would you recommend any movies to analyze?
4) Any sound design tips for airplane sounds (planes in animation are P51, so the engine is rolls royce merlin V12) or maybe you have some sounds you like to layer in such sequences? (I know stuff with fans and vacuums)