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Apr 9, 2011 at 16:23 comment added bpert @Justin, If there are huge changes in background sound between characters there are different options. The first is that you can keep a more neutral position between the characters to keep the background more even. The other is that you can try getting the dialogue with more noise from a different angle. You don't always have to aim the boom straight towards an actor's chest. You can sometimes achieve good results by 'lobing' or moving the boom to one side or the other of an actor while still aiming towards the chest. Remember that sound radiates in every direction from the source at once.
Apr 9, 2011 at 9:29 comment added Justin Huss @Edwardo, I'm drifting from the thread's subject slightly here, but I have another booming technique question. I can already tell it depends mostly on the pickup pattern of the mic you use, but my question concerns the angle of the mic: the rule of thumb is to aim the mic from above at a 40º angle (right?), but when two characters are facing each other and you have to rotate the mic back and forth, it'll create huge changes in background sound. What is your experience with this matter?
Apr 9, 2011 at 8:28 history answered Edwardo Santiago CC BY-SA 3.0