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1
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0answers
57 views

How can I simulate the microphone response of a bullet's reflected shockwave?

I am doing a project on gunshot acoustics and I need to simulate a realistic microphone response of a supersonic bullet for the same. I have to include the shockwave, the muzzle blast and their ...
0
votes
5answers
268 views

Scenes with Great Gun Sounds [closed]

I've been doing a lot of hand gun sound editing and design lately and was going to look at a couple of movies for reference. But I'm having a surprisingly hard time coming up with films with great gun ...
0
votes
3answers
168 views

Suggestions for gunshot libraries

Hey folks, i am currently working on a (no)low-budget student short movie project which will be shown on a public event. Unfortunately its a short action sequence. Unfortunately because there is ...
0
votes
2answers
165 views

Design for a handgun fired on a high altitude passenger jet

I'm working on a film that takes place on a passenger jet that is modified to fly at high altitudes. black ops kind of thing. in the script, the pilot fights off a cockpit invasion by firing off a ...
1
vote
3answers
181 views

Feedback on special gun set of sfx

Greetings all, My team has created a gun sfx library recently. Here is the demo, but I do have something specific to ask: http://soundcloud.com/funkyrustic/funky-rustic-gun-pack-demo I use a ...
5
votes
3answers
312 views

Tips for cutting bullet bys

Hello, I'm currently working on a short film with a lot of gun fighting. I went through and cut all of the gun shots and now I'm working on bullet bys. It would be great if you guys could share any ...
2
votes
2answers
744 views

Game Sound Design - fast repeating guns

Hey Guys Just wanted to pick some peoples brains on how they arrange high rpm gun sounds in a game engine. Previously I would work out how many bullets are fired per second (say 10) then I would ...
2
votes
3answers
555 views

Sound Design: Inner Mechanics of a Gun

Long time browser... First time getting involved... I'm working on a film that has specific notes, from EVERYONE involved, to include the sounds of the inner workings of a hand gun as it's fired. ...
3
votes
8answers
301 views

Recording vintage firearms

I have a date with some WW2 guns and an armorer and am looking to brainstorm some unconventional mic choices and/or placements to capture something special. I'll be traveling with some heavy hitters ...
1
vote
1answer
874 views

UDK and Doppler Bullet Whiz-Bys

Interesting workaround needed. Apparently UDK does not have the greatest of doppler effects. In fact, I don't even think this is possible (conventional DSP manner) in the UDK engine. HOWEVER, I did ...
3
votes
1answer
389 views

Moving LPF's in UDK

Anyone work in UDK much? If so, I have a question for you. If a guy shoots a gun on one end of the map, on a basic concept, the player on the other end of the map should hear it differently. This ...